Generating Games and Game Environments: Challenges and opportunities
Dec 11, 2024
GDC Stage
GDC Stage
Julian Togelius will discuss the state of the art in generating game content as well as complete games using generative AI. The talk will feature concrete examples from the work of himself and his collaborators, as well as a look at what can be expected in the near-to-medium term future. He will also briefly touch on challenges with generated game content, particularly the need for quality assurance.
Session Type
Keynote